FS22 Day One: 12 conversions

If you missed the 7 hour stream, I spent the first night of the release working on converting mods, even with the restrictions of not having the Giants Editor, I was still able to convert certain types of equipment, which will be released over the coming days. I’ve posted some screenshots of everything below:

Two More Releases!

Hey guys Farming Simulator 22 is ONLY days away, but I promised a small hotfix for Autumn Oaks: DFMEP, and at one point I was working on a John Deere 8000 series self propelled forage harvester, but I never added all of the planned features that I wanted to add to it, but nevertheless it …

How to fix the Bunker Silo on Autumn Oaks: DFMEP

I have been hearing from a few people that the bunker silo on the main farm doesn’t work, but in reality it was a small issue from the original FS19 conversion of the map, it’s a simple fix that will require editing your savegame. Editing a savegame sounds really complicated, but it’s really not, I’ll …

Vehicle Control Addon with Added Custom Transmissions

Today I am releasing my custom edit of the Vehicle Control Addon, originally it was only going to be a custom Transmissions.xml file, but someone approached me in the comments of one of my videos, and taught me how to make the configs work in mutliplayer, by editing the mod itself. Included transmissions: 8, 15, …